A mixture of 3d art, photography and some coding on the side
Viking Helmet
Get link
Facebook
X
Pinterest
Email
Other Apps
-
There's another great speed modelling challenge at 3D Total forums...here's a viking helmet, done in 115mins.
I spent half the time trying to work out how to do the diamond grid. I might do a tutorial on it soon :P
Modo has a cool Worn Edges material...looks great. I tired to create something similar in Lightwave, but I couldn't get it to work. The last test render is using grit node, but the red surface is on the inside edges...instead of the outer edges. I'm sure it can be done with weight maps, but who wants to spend the time creating them...not me :) So I came up with an idea that might do the trick. Take the Material Mixer to combine foreground and background materials, and add an extra input for edges and one for scale/size. The idea is, you connect an Angle node to Edge input and specify which edges should be affected. For example, if the Angle input value is 90.0°..then any edge that has an angle between 0.0° & 90.0°, will have the background material applied. The Scale input can be a percentage or a distance value, say 6mm either side of the edge etc. And bingo...we have worn edges in Lightwave....I think...hehe. Oh yes....I got another 3 cool metal textures as a r...
Well, that took a while..sorry about that :) I'm keeping the special bundle price of $26 for a few more months.. so get it now and don't miss out! I included the object/scene files and all the surfaces as presets..for ease of use. ps..it ships on Sunday
Comments