Low Poly Robot Dog1







Sorry for the not posting for a while..life getting in the way and what not.  I'll post something on the Leather Pack by the end of the month..don't worry, it's nothing bad :)

Anyway..I thought I'd try and get that low poly paper look. I used the Grit node to combine two paper textures...super useful that plugin!

Lightwave 12 Feature request:
I UV mapped the whole dog using Atlas(cause I'm lazy)..so there's only 1 map and you'll need a huge photo texture to get a decent amount of detail. I noticed there's an option called "segment by surface". Now, it would be great if Lightwave 12 had an option to create new individual UV maps based on surfaces or groups of surfaces..I'll just leave that here :)

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