Node experiments

So here is a fantasy model, a dragon shield that I decided to bring into the 21st century with new surfaces. If you haven't already get yourself a copy of DP Kit -additional nodes for LW and they are super cool. I'm using the Deformer node in this experiment. First experiment: A touch of metal but more stone looking. The only problem is the areas circled, they look like the smoothing setting for the surface is unchecked. I still haven't found a solution to this...otherwise it's a great texture. Second experiment: There is an Incidence node as part of the surface. I changed the range from 180 to 90 and this is the result. The good thing is the earlier problem is gone but now it's a totally different surface...although still interesting. Third experiment: Played around with some other settings and got a marble kinda thing going on. It would be interesting to see how this one can go. Fourth experiment: Now we're cooking, don't you like great accidents wh...