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Showing posts from August, 2012

Saklikent: Hidden City

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So..there's a canyon in Turkey and it's magical...who knew..haha It's 18km long, the first 3km is tourist friendly...but you'll need hiking gear to go beyond that. I'll have to go back and see if I can spot a hobbit or two :)

Venus Rocket: Polygon render

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Oh look, it's the Venus rocket...someone should make a full length movie in this style :)

Warhammer: Tribal Skulls1

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New set of skulls..looking all tribal like..I think

Interceptor: Polygon render

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What if you rendered your model without subdivision...would it look good? Yes..yes it will :P

Warhammer Bunny Skull: Metal1

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Here we go...some dirty metal tests.  Just look at that nice grungy white metal on the ear :P

Stove2

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Here's anther stove, this time the modelling session went well with no major hiccups. Modelling time just under 60mins & I recorded the process on video as well :P And boy, does that stove look like a steampunk engine or what..haha

Warhammer: Bunny Skull Wip2

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I think I'll redo the detail of that large tooth...Mmmmm  :P

Stove wip

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This is supposed to be a stove, I had to redo whole sections over again.  I love when that happens...Not :P  Modelling time..60mins

Warhammer Skull: Metal3

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Let the metal texture experiments begin :)

Warhammer: Bunny Skull Wip

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What's up, doc! This skull is from the Buck Tooth Brigade...it's so secret, no one has heard of them.....yet :)

Warhammer Skull: Metal2

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The bright orange is slowly growing on me..more metal experiments to follow :P