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Showing posts from August, 2013

Dancing On Waves

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I saw these reflections from the boat and just had to take some photos. I think there's an idea for an abstract painting or two :)

Ayvalik

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Went on a boat trip around Ayvalik, shame the weather wasn't a bit hotter. I'm a new instagram user & boy, I love the square format & the filters...I just wish my Canon 60D had those options :)

Despicable Me Car: Wip3

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Another update..how despicable of meeeeeeeee..hehe I used PlaceMesh for the first time in LW11.6, very cool but it's quirky (still in beta I guess). It'll turn off Sub-D & your mesh has to be in the dead center of the world (X,Y,Z axes) or else it won't work properly..something to look out for.

Black Sea Roof Tops

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More photos from last years trip to the Black Sea region, this time it's a place called Safranbolu. Tweaked in Photoshop :)

Despicable Me Car: Wip2

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I redid parts of the pod car and subdivided the whole thing to get more geometry to work with..it's getting there :P

Despicable Me Car: Wip

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Well..this was fun..that car nose was a pain you know where :) I usually make a copy of the full mesh & subdivide it to get extra geometry to create doors/windows etc...I forgot to do that this time..no matter. Modelling time was about 102 minutes..oh my!

Gas Mask Textured: 2

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Oh no...more experimenting with nodes...heeeeeelp :P

Gas Mask Textured

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Finally got around to playing around with the surfaces. I so love the render engine in LW11.6, there's no blotchy patches in the background  :)

Gas Mask Time lapse

Here we go..here we GO. I have know idea what happened with the mouth piece, but there you go, stuff happens..enjoy :)

Gas Mask 2

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I redid parts of the mask, it's looking much better now...next up, textures...Mmmm :)