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Showing posts from February, 2016

Curly Fuzz Poodle: Low Poly

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This lowpoly thing is addictive & the best part is, I combine two separate textures in Lightwave3D to get that painted paper look. Also I'm not much of a UV mapper so I left the seams in there as well :) Here's the original version based on a design by John K if you want to check it out.

UnderDog: Low Poly

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Took my old model & turned him into low ploy paper version...I wonder how he'll look in a game engine :)

Miniature Karadeniz

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They are planing to build a gold mine in the Karadeniz (Black Sea) region of Turkey & once you destroy something this beautiful...there is no going back!

Star Wars Droid: Metal1

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So Lightwave is getting a new render engine & I'm freaking out if my shaders will work in LW2016. In other news, here's some metal texture tests :)